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Wafiroh N, Aisyah N, Putry FA. Efektifitas Media Gamifikasi Berbasis Kahoot dalam Pemahaman dan Penguasaan Al Qur’an Hadits. <meta name="google-site-verification" content="hk1EvV2s9SCchFUV_4f7GgLdW5pQDckkxwSCWkj4stU" /> [Internet]. 2026 Jul. 19 [cited 2026 Sep. 15];4(2):1495-504. Available from: https://www.journal.civiliza.org/index.php/gej/article/view/1936